The problem gets worse in pipelines. When you chain multiple transforms – say, parse, transform, then serialize – each TransformStream has its own internal readable and writable buffers. If implementers follow the spec strictly, data cascades through these buffers in a push-oriented fashion: the source pushes to transform A, which pushes to transform B, which pushes to transform C, each accumulating data in intermediate buffers before the final consumer has even started pulling. With three transforms, you can have six internal buffers filling up simultaneously.
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BYOB ends up being complex for both users and implementers, yet sees little adoption in practice. Most developers stick with default reads and accept the allocation overhead.
OsmAnd identifies the clusters containing your start and target points.